Computer games conference

13 September 2005

Two-day conference on Game Technology and Design - GDTW 2005

As one of the pioneer institutions which spearheaded the introduction of Computer Games Technology degrees, the School of Computing and Mathematical Sciences is presenting a two-day conference on Game Technology and Design. On offer are lectures, exhibitions, tutorials and research seminars aimed at bringing students, academics and developers in the computer games industry closer together.

The conference has been organised for three years and is becoming a recognised international research event as well as an industry forum, in which delegates from universities around the world will attend and give presentations on computer entertainment research and development. We expect practitioners, academic and researchers from China, USA, UK, Ireland, Australia, Hong-Kong, Canada, Italy, Mexico, France, Germany, Netherlands, Malaysia, Sweden and Finland.

The conference is endorsed and supported by several game industry organisations (e.g. The International Game Developers Association, Games Alliance, and Game Republic), as well as prestigious game and design companies (e.g. Sony Computer Entertainment Europe and International Hobo), middleware companies, and other organisations supporting the UK games industry (e.g. MTNW, Datascope and DigiPlay).

The conference is also organised in partnership with the ACM Computer in Entertainment Journal, in which the best papers presented during the research seminars will be published; the EPSRC, which is the main sponsor of the MSc Computer Games Technology course offered at the School, and the BCS-HCI Group.

Further details about the event can be found at: http://www.cms.livjm.ac.uk/GDTW/GDTW2005/default.htm



Page last modified by Warren Anacoura on 19 June 2008.
 
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