Serious Games
Serious Games is one of the strands of the Artivism Research Group. A major project of the Group is the board game - Probationary: The Game of Live on Licence. This art piece explores the lived experience of being on probation.
Serious Games is one of the strands of the Artivism Research Group. A major project of the Group is the board game - Probationary: The Game of Live on Licence. This art piece explores the lived experience of being on probation.
The Low Carbon Eco-Innovatory helps local businesses by creating innovative low carbon goods, processes and services. Read the case studies to find out who we work with and how we have helped these businesses.
Are you over 50 years of age and would like to take part in a research project looking at the effects of exercise on the function of blood vessels?
All you need to know about how to apply for LJMU’s research opportunities, including advice on preparation for writing your research proposal.
Find out more about the specific areas of expertise within the Research Centre for Brain and Behaviour, including: applied psychology, cognitive psychology, sports psychology, affective neuroscience, psychopharmacology, animal behaviour, health psychology and mindfulness.
Working in partnership with Mersey Forest, LJMU have developed the Natural Curriculum, which is already gaining a strong local and regional reputation. We run a professional practice hub for local schools and have successfully delivered Department for Education/Natural England funded income-generating programmes for teachers.
Find out why Charlotte Vanner decided to take up postgraduate study.
Within the Research Centre for Brain and Behaviour we are involved in research which looks at perception, attention, emotion, learning and memory, sensory and motor processes, and includes animal models of neurobehavioral research. We investigate cognitive and brain mechanisms in psychologically and neurologically intact animals and humans, and the disruption of these processes caused by drugs, brain damage, ageing or atypical development.
The purpose of the Being Lean and Seen project is to advance project management knowledge with the end goal of helping people deliver successful projects.
Study the concepts and underpinning theories associated with public health knowledge and practices and examine health inequalities and ways to reduce them