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  1. New mental wellbeing peer support

    We have a new team in place to help support any member of staff with their mental wellbeing. The LJMU Connectors are on hand to provide peer support and make sure colleagues have access to the appropriate resources and services.

  2. Staff Infobase (Oracle E-Business Suite) is being upgraded

    Staff Infobase (Oracle E-Business Suite) is being upgraded over the Easter weekend. The upgraded system will be available by 8am on Tuesday 6th April. The upgrade will move the system to the latest version of the software, ensuring that it remains up-to-date and continues to effectively support the University's business.

  3. LJMU sport and gym memberships 2025

    LJMU sport and gym memberships have decreased for the remainder of 2025 with discounted prices from £20 for students and £35 for staff and alumni.

  4. Baroness Amos discusses challenges of the UN

    Baroness Valerie Amos, Under-Secretary General for Humanitarian Affairs, United Nations, delivered a Roscoe Lecture entitled ‘The role of the United Nations in a world riven by conflict, poverty and hunger.’

  5. MA Art in Science exhibition - 'The Speculative Herbarium'

    Despite a long history of preserving plants in herbariums, medicinal plants are often underrepresented in public-facing educational institutions such as museums. The Speculative Herbarium intertwines scientific practices used behind the scenes in herbaria with visual art and poetry, offering an insight into the important preservation work occurring in herbaria.

  6. Liverpool LASER Talks - Electric Dreaming: The ethics of Artificial Intelligence and its role in creative practice

    As use of AI grows and new applications emerge, so do questions around its ethics. What are the ethical dilemmas which have emerge? How do we use AI for good? What examples are there and how do we learn more about these issues? In these LASER Talks we explore these issues from a number of perspectives including crises facing the arts sector, inclusion and the environment. Proposed solutions owe much to games culture in terms of audiences and interactive experiences. New audiences can be reached with new meaningful experiences, marginalised groups can use AI to reach beyond their challenges and entirely new approaches to protecting the natural world can emerge.