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  1. Contemporary Art Lab

    The Contemporary Art Lab's digital creative research relates to the relationship between technology and culture, as well as the way meaning unfolds through new computational forms.

  2. Face Lab

    Face Lab focuses on the digital creative agenda. Specifically, Face Lab explores faces and art-science applications.

  3. City Lab

    The Uses of Art Lab, based within ART LABS, asks how we can use art more effectively in society. Discover the themes and projects based within the Lab.

  4. Exhibition Research Lab

    The Exhibition Research Lab is the first centre devoted to the study of exhibitions. We have ties with Tate Liverpool, the Liverpool Biennial, as well as six major European museums and a network of arts institutions. Find out more about the Lab's collaborations and projects.

  5. Research labs - Institute of Art and Technology

    The Institute of Art and Technology focuses on the following themes: contemporary art, 3D digital art, the uses of art, exhibitions and curatorship, as well as design discourse and practice.

  6. Experimental Technologies Lab

    Read more about the Experimental Technologies Lab, an enhancement upon four years of research pursued at our pioneering workshop and research space, FACTLab, a collaboration with Liverpool’s FACT, the Foundation for Art and Creative Technologies, the UK’s leading new technologies arts organisation.

  7. Liverpool Immersive Experience Lab

    Based within LJMU’s Faculty of Engineering and Technology, LIVE Lab provides cutting-edge facilities for the development and delivery of usability research through immersive, virtual, mixed and augmented reality technologies.

  8. Rat Island

    Face Lab produced a 3D facial depiction of a 19th Century adult male from skeletal remains recovered during rescue excavations on Rat Island, Gosport near Portsmouth.

  9. School of Biological and Environmental Sciences facilities

    Take an in-depth look at the School of Biological and Environmental Sciences' modern laboratories and equipment including digital X-rays, 3D laser scanning technology, geographic information systems and virtual reality and various simulators.

  10. Facilities - School of Psychology

    In the £26 million Tom Reilly Building, you’ll find psychology students recording brain activity with EEG and fNIRS and using virtual reality systems and a driving simulator to test out simulated activities. See more of the facilities at LJMU's School of Psychology.