Interactive 360 Learning Objects
An example of how 360 images can be used to create interactive Learning Objects.
An example of how 360 images can be used to create interactive Learning Objects.
The Computer Games Research Group conducts research into realistic, intelligent and intuitive interactions between humans and computers. You can find out more about the work the Computer Games Research Group conduct, the researchers and the contact details for this group here.
The Faculty of Science Pedagogic Research Group is interested in education-related research within sciences and beyond. The group consists of academic staff from three science Schools and service teams with the Faculty and Registry.
Pharmacy is about the design, production, testing and use of medicines and most pharmacists work with the public in hospital ward clinics or in GP practices. Explore our pharmacy and pharmaceutical science courses.
The Faculty of Science Placement Learning Support Unit can provide you with an excellent opportunity to enhance your employability skills and gain an insight into an industry or sector you are interested in.
Contact the School of Computer Science and Mathematics.
Studying a social sciences degree at LJMU will help broaden your horizons and develop your thinking. Explore courses within social science.
Immersive Technology: Using research from Human-Computer Interaction to support business
Interested in studying science? There are three Schools in the Faculty of Science: the School of Pharmacy and Biomolecular Sciences, the School of Biological and Environmental Sciences, and the School of Sport and Exercise Sciences. Find out about the courses and career options, research, staff and facilities of each School within the Faculty of Science.
The e-Health Research Group focuses on investigating issues related to technology’s use in supporting healthcare practice. You can find out more about this research, the researchers and the contact details for this research group here.