LJMU Assessment 4 – 14 January 2022
As we approach our assessment period early next year, this note is to provide you with important preparation information and to confirm that exams will take place in person (with the exception of Levels 3 and 4).
As we approach our assessment period early next year, this note is to provide you with important preparation information and to confirm that exams will take place in person (with the exception of Levels 3 and 4).
Liverpool John Moores University has been recognised as a leading institution in supporting talented athletes in education.
Intrepid engineering students are hoping to race LJMUs first electric racing car around the world-famous Formula 1 track in July.
Postgraduates to take influential economics module
As many as 60 graduates from the School of Sport and Exercise Sciences have secured roles at professional football clubs in England and overseas over the past decade thanks to an internship scheme with Everton Football Club.
From an ergonomic kettle to a complete redesign of a ship bridge system, these product design engineering students are using their ambition and fresh thinking to solve 21st century problems
We spoke to the lecturer working with a global network of management experts
The university will close at 5pm on Thursday 23 December and reopen at 9am on Tuesday 4 January. The Student Life Building will be open 24/7 throughout the festive break including on Christmas Day, Boxing Day and New Years Day.
LJMU Film Studies and Creative Writing Student, and now LJMU graduate, Benjamin Jones shares his take on what life was like on set of a major film production, what he learnt and how his course at Liverpool Screen School helped him in the world of film.
As use of AI grows and new applications emerge, so do questions around its ethics. What are the ethical dilemmas which have emerge? How do we use AI for good? What examples are there and how do we learn more about these issues? In these LASER Talks we explore these issues from a number of perspectives including crises facing the arts sector, inclusion and the environment. Proposed solutions owe much to games culture in terms of audiences and interactive experiences. New audiences can be reached with new meaningful experiences, marginalised groups can use AI to reach beyond their challenges and entirely new approaches to protecting the natural world can emerge.