Interactive 360 Learning Objects
An example of how 360 images can be used to create interactive Learning Objects.
An example of how 360 images can be used to create interactive Learning Objects.
We are looking for people aged 55 or over to take part in a study that aims to engage with stakeholders to understand their needs and priorities for improving stair safety in the homes of older people.
Explore our pioneering use of omic techniques to study muscle adaptation, revealing new insights into muscle growth, injury prevention, and recovery in athletes.
The Computer Games Research Group conducts research into realistic, intelligent and intuitive interactions between humans and computers. You can find out more about the work the Computer Games Research Group conduct, the researchers and the contact details for this group here.
This continuing professional development (CPD) programme will equip you with skills and insights on the latest developments in acute and chronic neurosciences care and management.
Discover how JP Imaging benefited from working with LJMU's staff, students and resources at GERI to push the boundaries of lithographic plate technology.
Liverpool John Moores University engages with subcontractors in certain subject areas to ensure that apprenticeship programmes suit the needs of the apprentice, the employer and, where appropriate, professional and regulatory bodies.
Register for the 59th Annual Associated Schools of Construction International Conference takes place 3-5 April 2020 in Liverpool.
The Forensic anthropology group is committed to the development of protocols and guidelines to increase the reliability of the recovery, documentation and analysis of human remains. We provide casework consultancy for forensic anthropological analysis, facial approximation and mass grave excavation. Find out about our work by viewing our publications, collaborations, research areas and people.
Department of Computer Science