Taking Shaun the Sheep to China
Aardman Animations is teaming up with creative technology experts in Liverpool to develop research for an immersive Shaun the Sheep experience in China.
Aardman Animations is teaming up with creative technology experts in Liverpool to develop research for an immersive Shaun the Sheep experience in China.
Bethan Reid from the Learning Technology @ LJMU blog writes about using Canvas and preparing for Induction
Researchers have developed a new approach to machine learning that mimics humans ability to learn how to learn.
TRIALS of a new intelligent rail passenger information system are proving a success thanks to a partnership between Merseyrail and data scientists at LJMU.
Did you know that LJMU has a dedicated Learning Environment Panel and an Audio Visual and Information Technology (AVIT) group whose combined remit is to improve the quality of teaching space across campus?
Singsongs, card games and radio shows would not normally be part of a History degree unless you are lucky enough to be taught by lecturer Lucinda Matthews-Jones, that is.
Wildlife experts have revealed a new artificial intelligence system at Knowsley Safari to help protect endangered species from poachers.
'Social wifi' project hosts trio of LJMU computing teams
Delegates from all round the world participated in the LJMU Virtual Global Citizens Conference between 11-12 November 2020. They discussed seven adapted UN Sustainable Development Goals.
Ground-breaking computational methods will be used by a team of researchers to advance the access of historical collections and study the history of Early Colonial Mexico.