A Digital Escape Room for Research Skills
Find out information about one of the bigger digital escape rooms (approx 200 students at a time) we have helped Faculty colleagues develop and deliver repeatedly over the last few years.
Find out information about one of the bigger digital escape rooms (approx 200 students at a time) we have helped Faculty colleagues develop and deliver repeatedly over the last few years.
We’ve had many queries this week in relation to student access to Canvas courses.
Good news - Visible Bodies Anatomy and Physiology is now accessible to staff and students both onsite and off.
Hopefully the collated links below will bring help (and thus good cheer) to a few of you over the winter break…
This week therefore, I want to highlight how a group of mostly free websites can turn students’ own devices into powerful and versatile audience response systems.
The approaches below are collated from the literature and also from the views of colleagues within the faculty who have used student devices as audience response systems.
Enjoy our monthly cartoon section, this months ‘toon’ comes from our Team Resource Management series by our resident cartoonist Smurphmuff.
We would like to highlight the Faculty Immersive Room and share some of the practice happening within it.
This blog post highlights how working closely with the TEL team, creativity and new technology can be combined.
This blog post highlights the use of eBooks.