LJMU Staff Networks and plans for 2022
We caught up with the co-chairs of the current LJMU staff networks to find out what they have already achieved and what their plans are for 2022.
We caught up with the co-chairs of the current LJMU staff networks to find out what they have already achieved and what their plans are for 2022.
After the worlds most costly cargo ship accident, maritime expert Dr Abdul Khalique mans LJMU's £2.5 million simulator to explain what went wrong on board the Ever Given.
Students from Liverpool Screen School, the School of Law, Liverpool School of Art and Design and the Liverpool Centre for Advanced Policing Studies received their awards.
The launch of the programme, yesterday evening at Liverpool John Moores University, saw the 26 leaders finding out who they had been paired with.
The Liverpool School of Art and Design has welcomed a new lecturer to its ranks, art critic, historian, and curator Christine Eyene. As well as taking up a new post here at LJMU, she will also play an important role in deciding the winner of one of the best-known prizes for visual art, the Turner Prize 2022, as she has been selected to sit on this years jury.
Following the close of the elections for 6 posts on the Academic Board, the results are now available.
LJMU School of Education Lecturer, Adam Vasco, is giving his thoughts on five ways to celebrate and commemorate Black history beyond October.
Come along to our make do and mend workshop where you can learn how to do basic repairs to your clothing.
To help you get into the festive spirit, the Environmental Sustainability and Energy team and Staff Wellbeing Team at LJMU are holding an upcycling workshop where you can transform an old garment into a Christmas jumper or t-shirt!
As use of AI grows and new applications emerge, so do questions around its ethics. What are the ethical dilemmas which have emerge? How do we use AI for good? What examples are there and how do we learn more about these issues? In these LASER Talks we explore these issues from a number of perspectives including crises facing the arts sector, inclusion and the environment. Proposed solutions owe much to games culture in terms of audiences and interactive experiences. New audiences can be reached with new meaningful experiences, marginalised groups can use AI to reach beyond their challenges and entirely new approaches to protecting the natural world can emerge.